Frailty Animation Process: Character Creation

Trying to keep with a soft, illustrative, fun, and engaging style, I created characters from sketches, soft sculpted them in ZBrush, and textured and painted them in Cinema4D.

  1. Sketchbook drawings

2.  2D Illustrator CC drawings

 

3.  ZBrush Sculpts

4.  Cinema4D final (rigged) models!

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